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How to Make a 3D Printed Coral Lamp

The Coral lamp is a 3D printed table lamp: a round lampshade covered in branches, with a warm LED light inside. You design it in your browser and print it on your own 3D printer. This guide shows the Studio's tools for it, with short films, and the settings it prints with.

Published 26 October 202616 min read

A 3D printed Coral lamp with the light on: hundreds of white branches glowing warm around the light inside.
A white Coral lamp with the light on.

What is the Coral lamp?

A 3D printed table lamp: a round lampshade covered in branches, with a warm LED light inside, designed in your browser.

A lit Coral lamp on a wooden table, its white branches glowing orange from the light inside.
The light shines out between the branches.

The Coral lamp is one of the lamps you design in the Studio, Leora's parametric lamp designer, right in your browser. It starts as a smooth shell, and the Studio grows round branches over it: about 650 on the lamp as the Studio opens it. You set how far they grow, how they look, which colours they wear and what is written on the lamp, then download the files and print it on your own 3D printer.

As the Studio opens it, the lamp is about 170 mm across and 159 mm tall. The lampshade prints as one piece, shell, branches and foot together, with a separate LED housing that locks into the foot. The light is Bambu Lab's LED Lamp Kit 001, a 5 V, 3 W warm white LED module on a USB cable, and it shines out between the branches. Older versions of Leora's lamp designs use the Posaluce base from Creative Cables, and an option to use the lamps with Creative Cables' SnakeBis cord set is coming soon.

A Coral lamp glowing warm on a wooden table beside purple flowers and green leaves.
A Coral lamp on a table, among plants and flowers.

How do you open the Coral lamp in the Studio?

Open the Studio on the Models page and choose Coral in the row of lamps at the top of the panel.

The Studio with the Coral lamp chosen: the lamp on the stage, and the panel with the five steps Grow, Branches, Overhang, Colour and Paint.
The Coral in the Studio. The panel's five steps hold every tool in this guide.
  1. Go to Models and scroll to the Studio.
  2. Choose Coral, the first lamp at the top of the panel.
  3. Work through the five steps under it: 1 Grow, 2 Branches, 3 Overhang, 4 Colour and 5 Paint.

At the bottom of the stage, two numbers update as you work: the filament the lamp takes, in grams, and how much of the lamp overhangs at your support angle. The weight is an estimate for 2 walls and 15% infill, without the filament purged when the printer changes colour.

The round arrow beside each slider's value resets that slider. Reset, at the top of the stage, resets the whole lamp after asking.

How does Let it grow change the lamp?

It sets how far the branches have grown, from a few thin branches at month 0 to full grown at month 12.

Let it grow, from a few thin branches at month 0 to full grown at month 12.

Let it grow is the first slider of the Grow step. At month 0 the shell shows between a few thin branches; month by month they lengthen, branch out and fill the gaps, until the lamp is full grown at month 12.

Four renders of the same Coral lamp at months 0, 3, 6 and 12: from a few thin branches over a smooth shell to full grown.
Let it grow at month 0, 3, 6 and 12.

Shuffle

Shuffle, at the top of the stage, grows a new set of branches with the same settings: the same age, shape and colours.

Every press of Shuffle grows a new set of branches with the same settings.

How do Height, Depth, Open and Twist shape the lamp?

Four sliders in the Grow step set the lamp's outline and the way its branches lie.

Height, Depth, Open with its bands, and Twist.
  • Height

    What it does
    Makes the lamp squat or tall.
    Range
    136 to 206 mm (159 mm to start)
  • Depth

    What it does
    Sets how far the branches stand off the shell.
    Range
    12 to 30 mm (20 mm to start)
  • Open

    What it does
    Opens bands where the branches are shorter and thinner.
    Range
    Closed to 100%
  • Bands

    What it does
    Sets how many open bands there are. It appears once Open is above zero.
    Range
    2, 3, 4 or 5
  • Twist

    What it does
    Turns the branches to the left or to the right around the lamp.
    Range
    240° left to 240° right (120° right to start)
The Studio's Grow step with Open at 50% and four bands, and a taller lamp with its branches turned to the left.
Open at 50% with four bands, and Twist turned to the left.

Height and Depth change the lamp's size. With both at their highest, the lamp is about 190 mm across and 218 mm tall. If it no longer fits a printer, the Download sheet greys that printer out and says why when you press it.

How do you make the lamp a limited edition?

Tick Make this lamp a limited edition in the Grow step, then set this lamp's number, the edition size and, if you like, the production date. They are printed raised on the foot.

Edition size, this lamp's number, the production date and the mark's colour, printed on the foot.
  1. In the Grow step, scroll to Limited Edition and tick Make this lamp a limited edition. The view turns to the front of the lamp, where the mark goes.
  2. Enter the Edition size: how many lamps of this design there will ever be, from 1 to 9,999. It starts at 100.
  3. Enter This lamp's number, from 1 up to the edition size.
  4. Turn Production date on to add the day the lamp was made, and choose the day, month and year.
  5. Open Mark colour and choose As the lamp, or Its own for a colour that stands out.
The foot of a Coral lamp with 7 OF 50 2026-10-26 raised in black, and the Limited Edition settings in the panel.
Lamp 7 of an edition of 50, with its production date, on the front of the foot.

The line is printed at the front of the foot, for example 7 OF 50 2026-10-26, and the panel shows it exactly as it will print.

What do the Branches settings do?

The Branches step sets how many branches grow and what each one looks like, from its thickness to the shape of its tip.

Density, Taper, Wave and hollow tips in the Branches step.
  • Density

    What it does
    Sets how many branches grow, from sparse to dense.
    Range
    1 to 10 (6 to start)
  • Thickness

    What it does
    Sets how thick each branch is.
    Range
    3 to 8 mm (5 mm to start)
  • Taper

    What it does
    Thins each branch toward its tip.
    Range
    Even to Pointed, 0 to 60%
  • Wave

    What it does
    Winds the branches from side to side.
    Range
    Straight to Wavy, 0 to 100%
  • Tips

    What it does
    Sets where the branches end: close to the shell, everywhere, or out at the rim.
    Range
    From Tucked in through Everywhere to At the rim
  • Tip shape

    What it does
    Round ends every branch in a smooth ball. Hollow cuts the same ball into a shallow bowl.
    Range
    Round or Hollow
Close view of a Coral lamp with dense, tapered, wavy branches, and the Branches step with Tip shape set to Hollow.
Density 8, Taper 45%, Wave 70% and hollow tips.

Denser and thicker branches take more filament.

How do you print the Coral lamp with fewer supports?

In the Overhang step, turn on Show overhangs to see in red what would need support, then raise Lift until the red is gone.

A 3D printer builds each layer on the one below, so a branch that leans out too flat has nothing underneath it. The slicer adds supports there: temporary structures that you break off after printing. Its support threshold angle decides which surfaces get them, as Bambu Studio's guide explains.

Overhangs in red, a higher Limit, then Lift raising the branches until nothing needs support.
  1. Open 3 Overhang and set Show overhangs to On. The parts of the lamp that would need support turn red.
  2. Set Limit to your slicer's support threshold angle, from 10° to 45°. It starts at 20°, and the project you download uses the same angle.
  3. Drag Lift to the right. It raises the flat branches so that they stand steeper, and the red fades. At 100%, marked No overhang, no branch needs support at your Limit.
A white Coral lamp seen from slightly below, with the undersides of some branches shown in red, and the Overhang step at a 40° limit and 0% Lift.
At a 40° limit with no Lift, 4.3% of the branches would need support. They show in red.

The panel counts as you go: the share of the branches that need support at your Limit, and how many branches hang down. In the film, a white lamp at a 40° limit goes from 4.3% to 0.0% as Lift goes from 0 to 100%.

The same white Coral lamp with Lift at 100%: its branches stand steeper, nothing is red, and the panel shows 0.0%.
With Lift at 100%, nothing needs support at 40°.

Lift starts at 75%, so the lamp as the Studio opens it needs very little support. Supports stay switched on in the project, as slim tree supports, so anything that still needs one gets it.

Which colours can the Coral lamp have?

Three styles, Organic, Stripes and One colour, and every colour in the Studio is a real Bambu Lab filament.

Organic presets, then Stripes, then One colour.

In the Colour step, first choose the material, PLA or PETG. Then choose a style for the whole lamp:

  • Organic: a base colour, an accent colour and a pattern painted onto the lamp. Choose one of 17 Organic presets, from Reef and Ruby to Lagoon and Coral garden, or one of 6 two-colour presets, such as Red coral and Waterline.
  • Stripes: bands of colour up the lamp, each colour change set in the project at its exact height. Choose one of 10 Stripe presets, and with Repeat, run the palette up the lamp 1, 2, 3, 4, 8 or 16 times for more, thinner stripes.
  • One colour: the whole lamp in one spool, like the white lamp in the photos.
Four renders of the Coral lamp: pink, gold and beige branches; red branches with white dots; yellow and orange stripes; and plain white.
Organic (Coral garden), a two-colour preset (Red coral), Stripes (Fire coral) and One colour (PLA Basic Jade White).

Each colour of a palette has its own row: press it to choose another spool for that part of the lamp. The Studio counts the spools your lamp needs, including a logo or a mark in its own colour, and tells you when that is more than the four that one AMS holds.

The Colour step with the Organic style chosen, its organic and two-colour presets, and a purple Coral lamp in the Sea fan preset.
The Organic presets. Sea fan is chosen.

Stripes and Organic are multicolour prints: they change filament while the lamp prints, so they need a printer that changes filament on its own, such as one with an AMS. Organic needs every colour in every layer, so the printer changes filament more often than with Stripes: it prints slower and purges more.

PLA Basic and PLA Translucent can be mixed on one lamp. PETG doesn't bond well with PLA, so a PETG lamp is PETG throughout.

How do the Organic patterns work?

Organic paints a pattern onto the lamp in a colour of its own, and a few controls set how it looks.

Dots, Vines, Maze, Bands and Net, then a larger Scale.
  • Tide: the accent colour rises from the foot to a wavy line.
  • Edge: the accent colour on the end of every branch.
  • Pattern: Dots, round dots in three sizes on the shell and the branches; Vines, winding lines along the branches; Maze, winding, forking lines; Bands, rings round every branch, edged in the accent colour; or Net, a net of lines.
  • None, Some or Many: how much of the pattern there is.
  • Scale: makes the pattern larger.
Five renders of the same pink Coral lamp with teal patterns: dots, vines, maze, bands and net.
The Organic patterns, from the top left: Dots, Vines, Maze, Bands and Net.

How do you paint on the Coral lamp?

The Paint step lets you paint the lamp by hand with brush strokes, filled branches and pictures, in up to four colours.

The Tips brush paints the branch tips blue, then Picture lays the Ginkgo shape on the front.

The tools

  • Brush paints where you drag. Choose a colour, a pattern and the brush size. On a keyboard, − and + change the size.
  • Fill paints a whole branch, and every branch that grows from it. Click a branch to fill it.
  • Picture lays a picture or a shape on the lamp. Choose a picture of your own, or one of eight shapes: Nautilus, Ginkgo, Butterfly, Jellyfish, Mandala, Snowflake, Fern and Lotus. Drag on the lamp to move it, set Picture size and Turn, then press Place.
  • Eraser takes paint away. Undo, Redo and Clear all are just under the tools.

Patterns and colours

Besides Solid, the brush paints Dots, Veins, Maze, Net, Rings, Tips or Spray, each in three sizes: Small, Medium and Large. Rings and Tips colour the branches by their ends, and Spray is fine specks that thin out at the stroke's edge. The colour row suggests spools that stand out on your lamp, and the plus button opens every spool.

A white Coral lamp with its branch tips painted blue around the top and a blue Ginkgo leaf on the front, beside the Paint step's tools.
Blue branch tips painted with the Tips brush, and the Ginkgo shape laid on with Picture.

Under On the lamp, every colour and pattern you have used is kept as a style: choose one to paint with it again, or press × to take it off. A lamp takes four paint colours, each in any pattern and size, sixteen styles in all, and three pictures. A picture reads best from the side it was laid on from, and lines thinner than about 1.5 mm don't print well.

A painted lamp prints as Organic does: the printer changes filament more often, so it is slower and purges more.

How do you move the view and use full screen?

Drag to turn the lamp, right-drag to move it, scroll to zoom, and press the full screen button for more room.

Turn, zoom and move the view, then Centre the lamp.
  • Turn: drag the lamp.
  • Move: right-drag, or hold Shift and drag.
  • Zoom: scroll, or use the zoom buttons on the stage.
  • On a phone or tablet: drag with one finger to turn, drag with two fingers to move, and pinch to zoom.

The button with four arrows shows these moves, and its Centre the lamp button brings the lamp back to the middle.

The Studio with the How to move the view card open: Turn: drag, Move: right-drag or Shift and drag, Zoom: scroll, and Centre the lamp.
The view button explains how to turn, move and zoom.

Full screen

The full screen button, under the view button, lets the Studio fill your screen. Press it again, or press Esc, to exit full screen.

The Studio filling the whole window, with the Exit full screen button beside the stage.
Full screen: the same button exits it.

How do you save a Coral lamp?

Press Save, give the lamp a name, and open it again from My lamps.

Without an account, your lamps are kept in this browser only. When you sign in, they are kept in your account, and lamps you saved in the browser move into it.

The Save this lamp sheet with the name Coral, and the note Kept in this browser only. Sign in to keep them in your account.
Saving a lamp. Signed in, it is kept in your account.

What do you get when you download the Coral lamp?

One folder with a 3MF project ready to print in Bambu Studio or OrcaSlicer, the printing and assembly instructions, your list of filaments and your license, and STL files if you ask for them.

The Download sheet: the nozzle, the print beds and why a printer is greyed.
  1. Press Download at the bottom of the panel.
  2. Check the nozzle: the Coral is made for a 0.4 mm nozzle, so 0.4 mm is chosen.
  3. Choose your printer's bed: A1 mini (180 × 180 mm), A1 (256 × 256 mm), P1S and X1 (256 × 256 mm), A2L (330 × 320 mm), or H2D, H2S and H2C (330 × 320 mm). A printer that your lamp doesn't fit is greyed, and says why when you press it.
  4. Turn on Also include STL files if you use a slicer other than Bambu Studio or OrcaSlicer, for example with a printer of another brand.
  5. Press Download. By downloading, you accept the license for this lamp: the files may never be shared or sold.
The Download sheet for Leora Coral.3mf: nozzle 0.4 mm, the print beds A1 mini, A1, P1S and X1, A2L, H2D, H2S and H2C, and the STL switch.
The Download sheet. The A1 mini is greyed here because this lamp has more than one colour.

The folder holds:

  • Your lamp's 3MF file: the project for Bambu Studio and OrcaSlicer. Plate 1 is the lamp and plate 2 is the LED housing, with Bambu Lab's printer, process and filament presets set and the colours in place.
  • The Coral's printing and assembly instructions, as a PDF.
  • Filaments.txt: your lamp's filaments, numbered as the project numbers them.
  • License.pdf: the license you downloaded under.
  • For other slicers (STL): the lamp and the LED housing as STL files, if you asked for them. STL files carry no colours.

The A1 mini prints a one-colour Coral up to 180 mm tall. A lamp in more than one colour needs room for the prime tower beside it, so it needs a 256 mm bed or larger.

What do you need to print a Coral lamp?

A 3D printer with a 0.4 mm nozzle, PLA or PETG filament, glue for the build plate, and Bambu Lab's LED kit.

  • A 3D printer with a bed of at least 180 × 180 mm. The download has ready projects for Bambu Lab's 180 × 180, 256 × 256 and 330 × 320 mm beds, and STL files for any other printer.
  • A 0.4 mm nozzle.
  • PLA or PETG filament in your lamp's colours. Every colour in the Studio is a Bambu Lab spool; other brands work too, but print quality, fit and the way light comes through may vary. The Studio estimates about 330 g for the lamp as it opens, and shows the estimate for yours at the bottom of the stage.
  • For more than one colour (Organic, Stripes, paint, or a logo or a mark in its own colour): a printer that changes filament on its own, such as one with an AMS, and the 3MF project, because STL files carry no colours.
  • The Bambu Lab LED Lamp Kit 001, often called the Bambu lamp kit, and a certified 5 V USB power adapter, or a USB port.
  • A glue stick for the build plate.

How can you design your own Coral lamp?

Open the Studio and choose Coral.

Designing in the Studio is free. Downloading the Coral lamp is included in the Plus and Pro plans. Plus includes 100 customizations a year for personal use, and Pro includes 1,000 together with a commercial license to print and sell lamps worldwide.

The Studio also designs the Bloom lamp: read how it prints with almost no supports.

Frequently asked questions about the Coral lamp

How do you make your own 3D printed lamp?

Design the lampshade in the Studio, which runs in your browser, and download it as a 3MF project or as STL files. Print the lampshade and its LED housing with a 0.4 mm nozzle on your 3D printer, then fit Bambu Lab's LED Lamp Kit 001 into the housing. This guide shows each step for the Coral lamp.

How big is the Coral lamp?

As the Studio opens it, about 170 mm across and 159 mm tall. Height takes it from 136 to 206 mm, and Depth sets how far the branches stand out, from 12 to 30 mm.

What nozzle does the Coral lamp print with?

A 0.4 mm nozzle, with 0.2 mm layers. The project is set up for it.

Does the Coral lamp need supports?

Very few. The Overhang step shows in red what would need support, and Lift raises the flat branches until nothing does at your support angle. Lift starts at 75%, and at 100% no branch needs support at your Limit. Supports stay on in the project as slim tree supports, for anything that still needs one.

Can I put my own logo on the Coral lamp?

Yes. Turn on Add logo in the Grow step and upload your logo, ideally a PNG with a clear background. It is printed raised 0.8 mm on the top of the shell, 30 to 60 mm wide, in the lamp's colour or in a spool of its own.

How does the limited edition work?

Tick Make this lamp a limited edition, then set the edition size, this lamp's number and, if you like, the production date. They are printed raised on the foot, for example 7 OF 50 2026-10-26. Leora does not check or register editions.

Can I print the Coral lamp on a Bambu Lab A1 mini?

Yes, in one colour and up to 180 mm tall: choose the A1 mini's 180 × 180 mm bed when you download. A lamp in more than one colour needs room for the prime tower, so it needs a 256 mm bed or larger.

Which filament should I use for the Coral lamp?

PLA or PETG. Every colour in the Studio is a Bambu Lab spool: PLA Basic and PLA Translucent can be mixed on one lamp, and PETG Translucent can't be mixed with PLA. Leora's instructions recommend PLA Basic in Jade White. Other brands work too, but print quality, fit and the way light comes through may vary.

Do I need an AMS to print the Coral lamp?

Only for more than one colour: Organic, Stripes, paint, or a logo or a mark in its own colour. Then you need a printer that changes filament on its own, such as one with an AMS. A lamp in One colour prints from a single spool on any printer.

What light does the Coral lamp use?

The Bambu Lab LED Lamp Kit 001: a 5 V, 3 W warm white LED module on a 1.5 m USB cable. The Coral is a lampshade made for it. Older versions of Leora's lamp designs use the Posaluce base from Creative Cables, and an option to use the lamps with Creative Cables' SnakeBis cord set is coming soon.

Which Bambu Studio version do I need for the A2L?

Bambu Studio 2.7.1 or newer. Older versions don't know the A2L, so they open the project with other settings.

Can I download the Coral lamp as an STL or 3MF file?

Yes. The download is a 3MF project for Bambu Studio and OrcaSlicer. For any other slicer, turn on Also include STL files when you download, and copy the settings from the printing instructions. STL files carry no colours.

Is the Coral lamp free, and can I sell the lamps I print?

Designing it in the Studio is free. Downloading it is included in the Plus and Pro plans. To sell the lamps you print, you need Pro, which includes a commercial license. The files themselves may never be shared or sold.

Sources

  1. Bambu Lab Wiki, Support (the support threshold angle)
  2. Bambu Lab Store, LED Lamp Kit 001
  3. Bambu Studio, 2.7.1 release notes (the first Bambu Studio that knows the A2L)

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